Kryonet

Network Programming in Java - #8 - Chat System #3 - The Message Packet

Submitted by GeePee on
Introduction: This tutorial is the eighth in my Java Network Programming using KryoNet series, or third in creating a chat client and server system, in which we are going to be handling sending and receiving messages. Previous: In the previous tutorial we created a client handler for our server to keep track of the connected clients. The System: We are going to give the user a GUI to interact with the system - to send messages and see the currently connected members of the chat. When a client connects, add them to a list. Send incoming messa

Network Programming in Java - #7 - Chat System #2 - Client Handler

Submitted by GeePee on
Introduction: This tutorial is the seventh in my Java Network Programming using KryoNet series, or second in creating a chat client and server system, in which we are going to be setting up a way to handle clients on our server. Previous: In the previous tutorial we altered snippets of code to convert them from our test server and clients to our beginning point of chat server and clients. The System: We are going to give the user a GUI to interact with the system - to send messages and see the currently connected members of the chat. When a

Network Programming in Java - #6 - Chat System #1 - Cleaning Test Files and Sending Usernames

Submitted by GeePee on
Introduction: This tutorial is the sixth in my Java Network Programming using KryoNet series in which we are going to be beginning our multi-client chat system. We are going to be running off the test server and client so make sure you have followed and understood the previous tutorials of this series. Previous: In the previous tutorial we created an Package of Packets involving Packet and Packet1Connect.

Network Programming in Java - #5 - Packets & KryoNet Registering

Submitted by GeePee on
Introduction: This tutorial is the fifth in my Java Network Programming using KryoNet series in which we are going to be starting on Packets. Previous: In the previous tutorial we created a listener on our server, and sending a test TCP data-stream from our client. What Are Packets? Packets are essentially temporary files of data which are used to transmit the data from one location to another - our server to client, or vice versa. Our Packets: First create a new Package in our Src folder of our Client Java Project named "P

Network Programming in Java - #3 - Creating a Test Client

Submitted by GeePee on
Introduction: This tutorial is the third in my Java Network Programming using KryoNet series in which we are creating a test client to connect to our test server. Previous: In the previous tutorial we created a test server. IMPORTANT: A) Your server and client can not be running at the same time, in Eclipse, in the same Java Project.

Chat System - User Levels

Submitted by GeePee on
Introduction: This tutorial is the seventeenth in my Java Network Programming using KryoNet series, or twelfth in creating a chat client and server system, in which we are going to be adding a user level system in to the server in preparation for the next tutorial (making requests from clients to admins). Previous: In the previous tutorial we added private message features to the client. The System: We are going to give the user a GUI to interact with the system - to send messages and see the currently connected members of the chat. When a c