Random Rolling Numbers Game in C#

Submitted by donbermoy on
In this tutorial, we will create a game called Random Rolling Game using C# that is rolled randomly with its number and has a Progress Bar that serves as a timer. 1. Let's start with creating a Windows Form Application in C# for this tutorial by following the following steps in Microsoft Visual Studio: Go to File, click New Project, and choose Windows Application. 2. Design your interface like this: design 3.

List Management in C#

Submitted by donbermoy on
Today in C#, I will teach you how to create a simple tool in C# to manage lists and listboxes. So, now let's start this tutorial! 1. Let's start with creating a Windows Form Application for this tutorial by following the following steps in Microsoft Visual Studio 2010: Go to File, click New Project, and choose Windows Application. 2.

How To Create a Builder in Visual Basic .NET

Submitted by Yorkiebar on
Introduction: Welcome to my tutorial on how to create a builder application in Visual Basic (VB.NET). What is a Builder? A builder application is an application which allows a user to select certain settings before generating a sub application (named a 'stub') which is uniquely created to the users settings entered within the builder. Theory: So for the theory of a builder application, we want to perform the following steps in order; Gain original source code of the original exe application. Get user settings through a CLI/GUI. Write the new

Constructors and Destructors in C++

Submitted by moazkhan on

Constructors and Destructors in C++

In this tutorial you will learn: 1. What are Constructors? 2. What are Destructors? 3. To use constructors and destructor in programs 4. Basic C++ syntax What are constructors? Whenever an object of a certain class is made, the data member of the objects are be initialized to some value and this purpose is achieved by using special function called constructors.

Config Creator in C#

Submitted by donbermoy on
Today in C#, i will teach you how to create a program that has a config creator in C#. Now, let's start this tutorial! 1. Let's start with creating a Windows Form Application for this tutorial by following the following steps in Microsoft Visual Studio: Go to File, click New Project, and choose Windows Application. 2. Next, add two Textboxes named textbox1 that holds the property name and textbox2 for the property value. Insert two buttons named Button1 that adds property and Button2 for saving config. 3.

Setter and Getter functions in C++

Submitted by moazkhan on

Setter and Getter functions in C++

In this part you will learn: 1. How to make an object of class in C++ 2. What are Setters 3. What are getters 4. To use setters and getters 5. Basic C++ syntax How to make an object of class in C++? Whenever we want to make an object of the class we first define its class and then in the main of the program we write name of the class followed by the name of the object we want to make. e.g to make an object we write the code as class anyclass{ //data members and functions }; int main { anyclass myobj; } In the above code we have

File Uploads Using Ajax

Submitted by GeePee on
This is a simple project on how to upload files using Ajax. This will upload the files without reloading the page. As you will see in the code, I created a new FormData object and append each file into it. This will pass the data as a request to the server. Hope this example will help you on your future projects.

Introduction to Object Oriented Programming in C++

Submitted by moazkhan on

Introduction to Object Oriented Programming in C++

In this part you will learn: 1. Why using Object Oriented programming approach? 2. What are Classes 3. Why we use classes 4. What are Access specifiers 5. Basic C++ syntax Why we use Object Oriented programming approach? We use object oriented programming in C++ because the procedural language( language containing all the functions and variables within the main of the program) cannot cope with very large projects like when we have to use several hundred of functions within one program.