Interactive Tracker Boxes #2 - CSS

Submitted by Yorkiebar on

Introduction:

This is the second part of my interactive tracker boxes in HTML, CSS, and jQuery. This part will be covering styling the classes of our elements using CSS3.

Box:

The box class will be the holder of the points/trackers where the user is able to hover their mouse over in order to get responsive information about appropriate content. For this, I am going to do a simple small box with white background, and black border...

Introduction to Pointers

Submitted by Muzammil Muneer on

Introduction to Pointers

In this part you will learn: 1. C syntax 2. Pointers 3. Pointers declaration 4. Showing output

What is a Pointer?

Whenever we declare variable our computer stores it in at a memory location in the memory. A unique address is assigned to every variable made by the user either its on run time or compile time. We use pointers to access those address whenever we want to and use the value that is stored on that particular address. Pointer is a special kind of variable. Pointers are designed to store the memory address i.e.

Object-Oriented Programming In C++: Friend Function

Submitted by PhoeniciansSy on

Friend Function:

Is a function that: 1. is not a member of a class. 2. has access to the class's private and protected members. 3. is considered as a normal external function that is given special access privileges. 4. is not in the class's scope. 5. is not called using the member-selection operators (. and –>) unless they are members of another class. 6. is declared by the class that is granting access. We can define a friend function anywhere in the class declaration.

Object-Oriented Programming In C++: Objects Composition

Submitted by PhoeniciansSy on
In real-life, complex objects are often built from smaller, simpler objects. You are built from smaller parts: a head, a body, some legs, arms, etc ... This process of building complex objects from simpler ones is called object composition. Composition is used for objects that have/has a relationship to each other. A house has a door, has a roof, has a balcony. C++ allows us to do object composition in a very simple way by using classes as member variables in other classes.

Interactive Tracker Boxes #1 - HTML

Submitted by Yorkiebar on

Introduction:

This tutorial is on how to create an interactive CSS & JavaScript (jQuery) page where the user is able to hover over certain elements of the page in order to uncover more information (such as the Bing.com search page, where you can hover over the boxes on the image to see interesting facts).

HTML:

This is the first part of this tutorial series, in which we will be creating the HTML and starting CSS for the page. We want to have a title and paragraph for each piece of information on the website, so lets create the basic HTML template first...

Learning More About Functions

Submitted by Muzammil Muneer on

Learning More about Functions

In this part you will learn: 1. C syntax 2. Functions 3. Function Calling 4. Function definition 5. Function prototype 6. Recursive Functions 7. Showing output

What is Recursion?

Recursion is a process of repeating of items in a self-similar way. A recursive function is a function that calls itself and this technique is known as recursion in C programming.

Contact Form

Submitted by Pandeyjibanaraswale on
We Designed This Cool Form For Multi Purposes Also Included Validating email in our HTML form. In this Form we have Included JavaScript That Validates Html Form Both Email.. If You Enter Two Different Email Javascript Alert Will Pop Up For Matching Email Notice..download source code with files & enjoy

Introduction to Functions

Submitted by Muzammil Muneer on

Introduction to Functions

In this part you will learn: 1. C syntax 2. Functions 3. Function Calling 4. Function definition 5. Function prototype 6. Showing output

What is a Function?

In C, a function is a group of statements that together performs a task. Every C program has at least one function called the ‘main()’ function. It is the heart of the program. Functions divide your code into separate small parts so that the code is easier to understand and easier to write. Each function performs a specific task based on its usage.