JavaScript - Wait 5 Seconds To Redirect
Submitted by razormist on Tuesday, August 14, 2018 - 21:45.
In this tutorial we will create a Wait 5 Seconds To Redirect using Javascript. JavaScript is a scripting or programming language that allows you to implement complex things on web pages. It is a text-based programming language meant to run as part of a web-based application. It is an interpreted programming language that has a capabilities of Object-Oriented. So Let's do the coding...
There you have it we successfully created a Wait 5 Seconds To Redirect using Javascript. I hope that this simple tutorial help you to what you are looking for. For more updates and tutorials just kindly visit this site. Enjoy Coding!
Getting started:
This is the link for the bootstrap that i used for the layout design https://getbootstrap.com/.The Main Interface
This code contains the interface of the application. To create this just write these block of code inside the text editor and save this as index.html.- <!DOCTYPE html>
- <html lang="en">
- <head>
- <meta charset="UTF-8" name="viewport" content="widht=device-width, initial-scale=1"/>
- <link rel="stylesheet" type="text/css" href="css/bootstrap.css"/>
- </head>
- <body>
- <nav class="navbar navbar-default">
- <div class="container-fluid">
- </div>
- </nav>
- <div class="col-md-6 well">
- <hr style="border-top:1px dotted #ccc;">
- </div>
- </body>
- </html>
Creating the Script
This code contains the script of the application. This code will start the countdown, then afterwards it will redirect you to a specific websites. To do this just copy and write these block of codes as shown below inside the text editor and save it as script.js inside the js folder.- var timer = 5;
- var counter;
- function startTimer() {
- counter = setInterval(countDown, 1000);
- }
- function countDown() {
- var display = document.getElementById("timer");
- display.innerHTML = timer;
- timer--;
- if (timer < 0) {
- clearInterval(counter);
- window.location.href = "https://sourcecodester.com";
- }
- }
- startTimer();
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