Android Input Dialog Tutorial using Basic4Android
Submitted by donbermoy on Sunday, January 19, 2014 - 13:20.
Today, I will make a tutorial for the different kinds of dialog. First, I will make a tutorial for input dialog. The first thing that you will do is to add "Dialogs" in the library of Basic4Android Software. Next, create a designer, put a button in it and named Button1, and lastly saved it and named the layout name "main".
Next, Copy this code below:
Note:
Id - is our variable name for our InputDialog.
PasswordMode - the method name for putting a password text in the inputbox.
InputType - refers to the inputting type either text, number, phone, decimal, etc.
Hint - refers to the hint inside the our InputDialog Text.
HintColor - refers to our RGB color in the Hint.
ret - our variable used for Return.
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- Sub Process_Globals
- 'These global variables will be declared once when the application starts.
- 'These variables can be accessed from all modules.
- End Sub
- Sub Globals
- 'These global variables will be redeclared each time the activity is created.
- 'These variables can only be accessed from this module.
- Dim Button1 As Button
- Dim bmp As Bitmap
- End Sub
- Sub Activity_Create(FirstTime As Boolean)
- Activity.LoadLayout("Main")
- bmp.InitializeSample(File.DirAssets, "bermoy.jpg",48,48)
- End Sub
- Sub Activity_Resume
- End Sub
- Sub Activity_Pause (UserClosed As Boolean)
- End Sub
- Sub Button1_Click
- Dim Id As InputDialog
- 'Id.PasswordMode = True
- Id.InputType = Id.INPUT_TYPE_DECIMAL_NUMBERS
- 'Id.InputType = Id.INPUT_TYPE_NUMBERS
- 'Id.InputType = Id.INPUT_TYPE_PHONE
- Id.Input = ""
- Id.Hint = "Enter some text!"
- Id.HintColor = Colors.ARGB(196, 255, 140, 0)
- ret = DialogResponse.CANCEL
- ret = Id.Show("Input the required text", "B4A Input Dialog", "Yes", "No", "Maybe", bmp)
- End Sub
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